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Game Programmer

"Cosmic Child"
This was my GPS2 (Game Project Studio 2) project where we had to make a mobile game. The game is a puzzle genre / pseudo stealth game where you hide in vents and solve puzzles in order to progress the story and learn more about the alien that you helped break free from the facility.

I mainly did the pushing mechanic for Cosmic Child where the player, with the press of a button would be able to push a pushable block (green ones) to a new position, provided that new position is not already taken by either a wall, another block or any obstacle.
Pushing
A simple light puzzle system that allows the player to turn on all the pressure plates by pressing them in the correct order. Once all of them are on, the door will open.
Light Puzzles

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